End of school project


There's been a looot of change in just two weeks. A whole bunch of new assets and features have been added to the game. 

To sum it up and in whatever order that comes to my mind : 

- You can pause the game.
- There are two types of targets, blue and red. You need to hit them with right gun, the right for the blue and the left for the red.
- New 3D assets : big zeppelin, crane, windmill, bridge, houses, castles, islands...
- Targets now have a better glowing indicator in the form of a big circle.
- Lots of glowy stuff indeed, the targets themselves but also the projectiles and some assets. And tons of particles everywhere.
- You can restart the game without having to go through the main menu (which was a pain for us).
- There are two levels available, a normal and a hard one. An easy one is on the way !
- In computer mode you can shoot both types of projectile (red and blue) and are now able to aim more freely with your mouse.
- The main menu is made of targets.
- The math done on the score is now more aligned with what we had in mind.
- Now we have musics ! One for the main menu and two musics for the two levels. All made by Naja Dalmagne.
- The same goes for sound design. There's a low pass filter when you make an error and the pitch goes down on game over. Plus everything that Naja made : the wind blowing, gun pew pew sound, win fx... 
- Oh and you might have seen it but the game also has a logo ! 
- An astronomic amount of bug fixing...

Anyway, you can now try both computer and Oculus Quest 2 versions, just keep in mind that this is supposed to be a VR game so there might be some things that won't work on Windows.

Some tiny bugs slipped away when we built the apk (midnight rush), those will be fixed real soon ! Until then, all feedback is appreciated ;)

Files

eba-effect-20-11-22.apk 147 MB
Nov 20, 2022
eba-effect-windows-20-11-22.zip 286 MB
Nov 20, 2022

Get EBA EFFECTS (Elite Beat Agents)

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